Top 10 Drills For Progression
Most important: QUALITY, not QUANTITY!
Best to start over if a mistake occurred.
Video: http://www.youtube.com/watch?v=Q4lPDNUbC5k
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*BONUS* Learning a new kick: in kick > in kick (other) > other kick [rpt w/ opposite feet]
- kick to the location where the new surface will be (forwards for toe, inwards for knee, etc.))
- even rhythm for each kick
1) backwards pedaling alternating toe stalls
- back straight, shoulders high, feet forward, ankle flexed
- lean slightly forward to stall (foot points down), swing leg forward and lean back to set
- forward to inwards low arcing set
- bend support knee to cushion
2) bent knee ankle flicking alternating toe stalls
- only stalling knee and ankle involved
- upper body remains still
- very little support knee cushioning
- same bag path as #1
- stalling knee bends and straightens as toes point to set bag inwards
3) alternating wraps (perfect posture)
- back straight, shoulders square, hips forward
- support knee does not bend until in clipper position
- caught on sweet spot, set exactly where the next surface will be
4) alternating walkovers
- good posture (same as #3)
- caught on sweet spot every time
- slow, controlled movements
- set exactly where the next surface will be
5) alternating insides
- even rhythm
- caught on sweet spot every time
- caught on the opposite side of the support leg
- set on a low horizontal arc to the other side
6) repeating clippers (both sides)
- with magic hops (stalling foot pushes off last)
- landing of magic hop is used to cushion the stall (same time)
- tall posture
- footbag kept in between shoulders
- support foot turned inwards
- even rhythm
- land and push off with the ball of the support foot
- weight evenly distributed on support foot when planted
7) repeating far clippers
- shoulders stay square, facing forward
- support foot faces relative to shoulders 45 degrees one way, then 45 degrees the other
- caught on sweet spot every time
- set on a low horizontal arc to the other side
- no shifting or sliding of the body, just 90 degree pivots
8] no-plant same foot repeating frigidoses (both sides)
- footbag stays between shoulders
- see the footbag the entire time
- very small scooping motion
- caught on sweet spot (crucial)
- best to stretch ankles beforehand
9) around > orbit > switch [rpt]
- order of these 3 moves does not matter
- half of each dex on the way up, half on the way down
- 2 small magic hops for each move
- keep lower legs as vertical as possible
- low sets
- ankles always flexed upwards
- set arcing to other side for switch
10) in > same foot clipper [rpt] w/ no movement
- try NOT to move support foot or bend support knee!!!
- sweet spots (as always)
- tall posture
- set backward/forward by angling your toes up/down respectively
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Questions? Comments?
JM
Top 10 Drills For Progression
Top 10 Drills For Progression
Jorden Moir
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- Hack Fiend
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That drill list is a very good idea, and I think it could help new players a lot! My only concern is:
Drills #1 and #2 don't seem like good tools for improvement, since the only time a player would use this technique would be while hitting tricks ending on toe, with no uptime dexing components afterwards. And even with core moves like Mixer or Eggbeater a player would still want to have the bag much closer to his body then it is shown on both of those examples.
I liked the no plant Inside > same Clipper drill, it's great for balance. Thanks for making the video Jorden!
Pozdrawiam
Szymon Kałwak (Ners)
Drills #1 and #2 don't seem like good tools for improvement, since the only time a player would use this technique would be while hitting tricks ending on toe, with no uptime dexing components afterwards. And even with core moves like Mixer or Eggbeater a player would still want to have the bag much closer to his body then it is shown on both of those examples.
I liked the no plant Inside > same Clipper drill, it's great for balance. Thanks for making the video Jorden!
Pozdrawiam
Szymon Kałwak (Ners)
Drills for moves like mixer and eggbeater are much higher up the pyramid. My "Top 10" means they are accessible to the most number of people at any skill level. My thinking is if someone hasn't mastered toe stalls in their simplest, most efficient way then they are not ready for toe to toe elements.Ners wrote:Drills #1 and #2 don't seem like good tools for improvement, since the only time a player would use this technique would be while hitting tricks ending on toe, with no uptime dexing components afterwards. And even with core moves like Mixer or Eggbeater a player would still want to have the bag much closer to his body then it is shown on both of those examples.
The main focus for these 2 drills are even rhythm, good balance, toe stall technique and good posture. It may not help toe sets etc. but they're good drills for an overall solid game.
I do recognize that setting toe stalls straighter and closer to the body has its merits, which is why the around - orbit - switch drill was included.
Top 11-20 Drills coming soon!!
Jorden Moir