Drifter

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Air
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Re: Drifters

Post by Air » 08 Feb 2006 12:04

Mathochist wrote:
Blue_turnip wrote:I need help with drifters. I mean i can hit it sometimes but im just not quick enough. Any suggestions would be much appreciated

MOD EDIT: Click Here for Anssi Sundberg's Drifter Tip video. Clipper, Toe, and Pdx Drifter tips!
That was by far among the better instructional vids online. It looks as though Mr. Anassi has more too. Where can I get them? I did a search for them, but to no avail.
Thanks!
I'm not really sure but it might be the first topic in this subforum.

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Post by busted » 06 Mar 2006 23:00

Props on this video man! It's really terrific. I've started to change my drifters from uptime (came easier) to downtime (better for bigger tricks) and I've been getting quite frustrated. I'm sure with the help of this video my practice will be much more productive! :P

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Post by james_dean » 07 Dec 2006 01:43

How I do drifters:

First, make sure you can clipper properly. (edit: AND mirage. If you try to hit tricks beyond your level you will just waste time, annoy yourself, and possibly injure yourself. Sure, you MAY hit it, but if you work on mirage and clipper till you can do them properly, then you will hit it with much less grief, and be better at it too :) ) Proper clipper form helps a lot with proper form on drifters. I think of it like this:

\|/

Where the middle line is where you catch the clipper, and the outside lines are the direction your body faces. Your knees are together and the clipper more behind then to the side... check out this thread by Jorden for proper clipper form.

This is important for drifters.

*Set at waist height, maybe slightly higher, but not much. Also make sure the set is straight, and doesn't venture forward. It must be close to your body or you will be stretching to catch it and either a) miss it or b) it will be very hard to play out of.
*Switch feet and raise your knee quickly Edit: Changing support feet and raising the dexing knee as quick as you can helps a LOT when you're first learning. When you get better you can do the whole motion downtime, which is better, but this is a good way to learn.
*Swing/turn your body towards the bag and hop sideways as the bag goes under your knee. Also keep your legs fairly close together.
*Bring your knee back down after the bag has cleared, and if you have twisted towards the bag and hopped to the side whilst keeping your legs fairly close, your leg should fall right into clipper position and catch the bag :)

edit: Important to keep in mind is the turning. Turn your upper body a bit as you raise your knee in the same spot, so you can unwind your lower half, turning around the bag to the clipper delay on the other side.

This is what I believe is best form for a drifter, and if it's not too rude to say, I'm pretty good at them :)


Toe drifter:

*Same set height, but as you set it, hop and turn to the side quickly, almost bringing the bag to where it would be if you had clipper set it.
*Follow above directions :)

Pdx Drifter:

*Again, hop sideways and back and turn so the bag is almost where it would be if you had clipper set it. You have to hop a fair way on the way down too. This hop can be used for any pdx trick to essentially take away the pdx aspect of the double hip pivot, making the move much easier. Use the hop, not an over reaching double hip pivot dex :)[/b]
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Post by Psilocybe » 07 Dec 2006 06:25

Remember to keep your support really straight so it doesn't hit the bag. From the clipper, plant your setting foot really fast and immediately hop off it 90 degrees while twisting your hips and dexing the bag.

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Post by Zeb Jackson » 09 Feb 2007 18:06

i made this video for someone else, but i figured it was kind of helpful and that i should share it with the rest of the world....i may not have the greatest form or whatever, but i think this will help a little...

http://www.footbag.org/gallery/show/11022

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Post by daLai » 22 Feb 2008 09:43

A thing that came to my mind these days concerning paradox drifters:
Can they be hit symposium or not? ^^
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Post by Zac Miley » 22 Feb 2008 13:35

They can be hit symple, but not truly symposium.
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Post by EoghanMcDowell » 23 Feb 2008 13:15

Unless you want to break your ankles, they can not be hit truly symposium. But like Zac said, it can be hit symple.
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Post by Sergey » 23 Feb 2008 21:14

The most important thing in my opinion is to dex with your whole body + your hip rather than just with your knee. Also, you gotta make like a little jump forwards while executing this trick...pay attention to how your feet repulse (what's the right word for that guys?) from the playing surface.

Hope this helps.

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Post by daLai » 24 Feb 2008 10:35

Isilwar wrote:They can be hit symple, but not truly symposium.
Okay, what does symple mean? I am still not familiar with all the terms of footbag...sorry.
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Post by Zac Miley » 24 Feb 2008 11:35

There is a really confusing definition for symple, but I'll try my best:

Symple is when you do a move where the dex and the stalling leg are the same, and you do the dex "symposium", but it's impossible so you have to eventually plant.

Like symple legover, it's basically a symposium illusion bailed to the same toe.

Sorry that made absolutely no sense.
Jay (8:06:01 PM): Bu-bu-buu-buug--Looks up, and the feeling goes away like a sneeze-bu-buuuh-BULLLSHITTT
Jay (8:06:14 PM): *wipes bellybutton*

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Post by daLai » 24 Feb 2008 11:39

Haha, perhaps it did not make sense for you, but it did for me.... ^^

I think I've got the difference, thank you very much :)
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Post by Jeremy » 26 Feb 2008 16:12

Theoretically any trick that has a dex in it can be hit both symple and symposium, but for every trick the footwork is a lot more difficult for one than the other. Symposium paradox drifter would work like this;

right foot clipper set>plant right foot and raise left foot> symposium mirage style dex with right foot>land on right foot> plant left foot and clipper stall with right foot.

I imagine nobody has hit that before, and that it would be very difficult, but I'd also say that it's certainly possible. I've hit toe set symposium drifter (without a genuine symp quantum set, but still a very early set) and also beta symposium double leg over (and a bunch of others). It's crazy footwork, but I am pretty confident that somebody will hit a true symposium pdx drifter eventually (probably this year even, if it hasn't been hit already).

There are also mad symple tricks you can hit. I occasionally hit symple butterflies, which is pretty easy, but Max B hit symple pdx whirl in one of the online comps a while ago. To do a full dex trick "symple" you need to hop off the dexing foot and perform the dex, then change which foot is on the ground, then change again and stall. It's kind of like a stutter step, except you're dexing the bag while doing it.

Hope this isn't too confusing :P

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Post by Zac Miley » 26 Feb 2008 17:15

It wasn't confusing, but for these purposes drifter can't be hit symposium. :P
Jay (8:06:01 PM): Bu-bu-buu-buug--Looks up, and the feeling goes away like a sneeze-bu-buuuh-BULLLSHITTT
Jay (8:06:14 PM): *wipes bellybutton*

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Post by Matt K » 26 Feb 2008 17:39

Yes it can.
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Post by habitat » 28 Feb 2008 14:09

Matt K wrote:Yes it can.
duh dun dun duh duh duh YES WE
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Post by shredzilla » 28 Feb 2008 20:23

YES WE CAN!!!!

Wow that was a really cool explanation though Jeremy. It would be neat to see big players doing stuff like symp drifter and symple whirl. Anything to break the traditional shred monotony.
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Post by Zac Miley » 29 Feb 2008 05:06

Yeah. Full symp swifter would be really tight.
Jay (8:06:01 PM): Bu-bu-buu-buug--Looks up, and the feeling goes away like a sneeze-bu-buuuh-BULLLSHITTT
Jay (8:06:14 PM): *wipes bellybutton*

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Post by Benzilla » 25 Mar 2008 18:19

Ok, i've been hitting what i think to be drifters, but im entirely sure if my dex is clean, or the or wrong. I'll try to explain it.

It feels like im just doing a clipper>osis when i try a drifter. But lets say if i wanted to do a osis out of a left foot clipper set. It would be, left foot clipper set>counterclowise turn>osis stall/dex (whatever it is.) Thats a left foot clipper to a right foot osis delay.

Now my drifters are left foot clipper set>clockwise turn while doing IN->OUT Dex (mirage dex)>right foot stall in clipper position.

Is it the fact that a drifter is the opposite type of spin as an osis would be on the same side that makes it a drifter?

How would i make the bag end up feeling like it stalled into the clipper position after the dex, and not feel like it was rolling like an osis? Turn more? I hope someone can understand this.

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Post by daLai » 26 Mar 2008 03:31

I think I had the same problem with my drifters.
It'd just felt like I've been doing an Osis with a dex before it.
And I think you're right to believe it is the turning that makes the difference.
I was just last week and on Monday drilling Drifters and I hit them clean - in my opinion^^ - when I really concentrated on turning into the clipper delay.

I'm not an experienced player, so you should probably wait for another opinion of some pro. =)

Greets, Simon
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