Symposium Illusion (Flail)
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Symposium Illusion (Flail)
Symposium Illusion (Flail)
SET >> (NO PLANT WHILE) OP OUT [BOD][DEX] > OP TOE [DEL]
http://www.hackrifice.com/moves/3sympill.wmv
Flail! symp illusion. I haven't tried these lately because the last time I tried them it was super hard impact... Noticed there wasn't a flail topic (unless i missed it,) so let's hear your tips on this move.
I think my main problem is hesitation/not starting the dex soon enough, but i also feel like i can't get my dexing leg high enough (though the set was at knee/waist)
SET >> (NO PLANT WHILE) OP OUT [BOD][DEX] > OP TOE [DEL]
http://www.hackrifice.com/moves/3sympill.wmv
Flail! symp illusion. I haven't tried these lately because the last time I tried them it was super hard impact... Noticed there wasn't a flail topic (unless i missed it,) so let's hear your tips on this move.
I think my main problem is hesitation/not starting the dex soon enough, but i also feel like i can't get my dexing leg high enough (though the set was at knee/waist)
Fletcher Funk...
*Retired From Stitching*
(and basically freestyle.)
*Retired From Stitching*
(and basically freestyle.)
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i tried this today.. when you say turn my hip towards the bag, do you mean open my hip, so lets say im setting with right foot, make the left side of my hip turn out, or in?
tried putting a lot of bend on my support leg, I seem to be able to get high enough but i just kick the bag.. I think I might need to set at a different height or get of the ground quicker.
tried putting a lot of bend on my support leg, I seem to be able to get high enough but i just kick the bag.. I think I might need to set at a different height or get of the ground quicker.
Fletcher Funk...
*Retired From Stitching*
(and basically freestyle.)
*Retired From Stitching*
(and basically freestyle.)
Yeah i found this move really hard to learn, it was quite dangerous for me but if you know the right techniqe then you can do it easily.
I basically think of it as a bigger jump than a symp mirage, and dex high as Jeremy Said. Also its important not to lean back when you execute the trick and stay upright. Dex high = better.
Good luck too
I basically think of it as a bigger jump than a symp mirage, and dex high as Jeremy Said. Also its important not to lean back when you execute the trick and stay upright. Dex high = better.
Good luck too
Alex Urano
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A lot of this move has to do with confidence in your ability to jump, dex, hit it, and to land without falling/crumbling to ground. If you can approach the move knowing that you're not going to get hurt trying it, then you can put a lot more effort into hitting it without fearing the worst. If you can't attempt this move every time without fear, then you are not ready to be trying it with a bag. With that said:
Tips:
-try it 20 times without a bag each day for 3 days, each time concentrating on having a wide dexing window and landing solidly with a slightly bent knee to cushion the impact. You don't have enough leg muscle to hit this move yet wuss.
-only try this move on your shred mats or on grass for a while, until your shins get used to the high impact. You don't want this move to be the cause of increased shin splints
-set>small hop>super fast symp explosion upwards over the bag> leggy dex wraps around the bag from front to back w/o hitting the bag> bent the support leg while landing>delay.
Tips:
-try it 20 times without a bag each day for 3 days, each time concentrating on having a wide dexing window and landing solidly with a slightly bent knee to cushion the impact. You don't have enough leg muscle to hit this move yet wuss.
-only try this move on your shred mats or on grass for a while, until your shins get used to the high impact. You don't want this move to be the cause of increased shin splints
-set>small hop>super fast symp explosion upwards over the bag> leggy dex wraps around the bag from front to back w/o hitting the bag> bent the support leg while landing>delay.
My name: Jeremy Mirken, AKA Chocolatey Shatner, AKA jerk enemy rim.
I kick it with trunk chef elf and liz luck key my.
I kick it with trunk chef elf and liz luck key my.
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FLAIL IS EZ!
as the bag leaves your toe (or clip) you will have a pre-hop (like with most symp moves). this pre-hop will "spring load" your calf muscle to be able to explode with a powerful jump. now act as though you were trying a flying inside, but jump even higher. when you clear the bag, start doing the illusion, and be ready to catch it on your toe.
feel free to bail out, and let your setting foot hit the ground before the symp move lands. it's always better to get the starting motion down at least, and not get injured.
if you can't jump high enough, try doing a situp in midair to pull your legs higher. and if you don't feel confident in landing on one leg from a high jump, practice jumping off 1-2 foot ledges onto one leg, and find out what your limit is. this will give you confidence and strength to land on your symp foot.
as the bag leaves your toe (or clip) you will have a pre-hop (like with most symp moves). this pre-hop will "spring load" your calf muscle to be able to explode with a powerful jump. now act as though you were trying a flying inside, but jump even higher. when you clear the bag, start doing the illusion, and be ready to catch it on your toe.
feel free to bail out, and let your setting foot hit the ground before the symp move lands. it's always better to get the starting motion down at least, and not get injured.
if you can't jump high enough, try doing a situp in midair to pull your legs higher. and if you don't feel confident in landing on one leg from a high jump, practice jumping off 1-2 foot ledges onto one leg, and find out what your limit is. this will give you confidence and strength to land on your symp foot.
Chris Pinkus
This might be bad advice, but I can hit flailing and wonton sets and pdx flail, fairly easily. When I land, I let my hold leg absorb the shock. I land on my toe, then bring my heal down, and bend my knee slightly, but not so much that I lose my balance. Is this correct.
Also, the whole charging your calf muscle thing is very important I think for every symp move. I think of it as trying to push down the ground beneath me for a short second and after a while you begin to feel the springs in your legs compress
Hope this doesn't seem like nonsense
Also, the whole charging your calf muscle thing is very important I think for every symp move. I think of it as trying to push down the ground beneath me for a short second and after a while you begin to feel the springs in your legs compress
Hope this doesn't seem like nonsense
Tom Stepek
I learned flail the same way I learned illusion.
For illusion, I couldn't quite get the motions down, it seemed really bizarre to me...so here's what I did: I practised legover. A lot.
Then I practised doing legover, but dexing sooner (not necessarily faster, that came later).
Then I'd do 3 or 4 legovers with a sooner dex, then using those as a reference point, I'd do one more but try to just bail PAST the bag to my opposite toe.
(It's the same way I learned whirls. Pickup, toe, pickup, toe, pickup, toe, pickup, toe, whirl.)
So for Symp illusion, I switched over from regular legovers to symple legovers. Then I tried to increase the height of the dex. Once I was confident with the height and timing of the dex, I would again try to bail PAST the bag to my other foot (thus landing on the dexing leg. symposium.)
It's pretty late here...I'm not sure that's going to help anyone, but I thought I'd just throw it out there.
For illusion, I couldn't quite get the motions down, it seemed really bizarre to me...so here's what I did: I practised legover. A lot.
Then I practised doing legover, but dexing sooner (not necessarily faster, that came later).
Then I'd do 3 or 4 legovers with a sooner dex, then using those as a reference point, I'd do one more but try to just bail PAST the bag to my opposite toe.
(It's the same way I learned whirls. Pickup, toe, pickup, toe, pickup, toe, pickup, toe, whirl.)
So for Symp illusion, I switched over from regular legovers to symple legovers. Then I tried to increase the height of the dex. Once I was confident with the height and timing of the dex, I would again try to bail PAST the bag to my other foot (thus landing on the dexing leg. symposium.)
It's pretty late here...I'm not sure that's going to help anyone, but I thought I'd just throw it out there.
- Kevin R.
F = G*((m1*m2)/r^2)
Know thy enemy.
F = G*((m1*m2)/r^2)
Know thy enemy.
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wow! same way i learned how to do em! Its nice to hear somtime in my existence of more or less shredding by myself that my maddening ideas actually work!
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