SALE: Advice on Improving

This is for footbag related items only.
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What are you dunno do today, Senor Grommet?

Anything I wanna do, GOSH!
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Senor Grommet
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SALE: Advice on Improving

Post by Senor Grommet » 11 Jan 2006 14:59

Ill tell you what you need to know to improve your footbag game for 1 dollar. Ask me a question, as in depth as you like, and I will give you an answer that is sufficient to you or you pay me nothing. Who wants to ask me the first question? Think about it b/c it'll cost you a dollar if I respond to it to your satisfaction!
My name: Jeremy Mirken, AKA Chocolatey Shatner, AKA jerk enemy rim.

I kick it with trunk chef elf and liz luck key my.

hackeysnacker

Post by hackeysnacker » 11 Jan 2006 16:02

are u insane? :twisted:

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Post by JeffRichards » 11 Jan 2006 16:17

Ya are you kidding?

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Moxie
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Post by Moxie » 11 Jan 2006 16:43

So he's $2 richer? Did that count?

If so, that makes him $4 richer. Damn that Jeremy.
"I contend we are both atheists, I just believe in one fewer god than you do. When you understand why you dismiss all the other possible gods, you will understand why I dismiss yours."

Emily Kulczyk

hackeysnacker

Post by hackeysnacker » 11 Jan 2006 16:46

"I always envied a man's [footbag], until I met the man who [stitched] them"

8)

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hakkpakk
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Post by hakkpakk » 13 Jan 2006 17:05

That aint a good idea

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SandWraith
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Post by SandWraith » 13 Jan 2006 18:15

I'll paypal you a buck if you answer my question well.
Zach Marine - Member of the Tendonitis Club!
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Chim-Chim
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Post by Chim-Chim » 13 Jan 2006 18:20

Why don't you give advice for free? I find this thread offensive. I give what little advice I have for free.

I have another question - What are you going to do with $1?
Jake Raye

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Post by Senor Grommet » 14 Jan 2006 11:18

If I answer your question to youre satisfaction, are you going to pay me my rightfully deverved dollar? If not, please, no more posts in this thread.

























:lol:
My name: Jeremy Mirken, AKA Chocolatey Shatner, AKA jerk enemy rim.

I kick it with trunk chef elf and liz luck key my.

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Post by C-Fan » 14 Jan 2006 11:50

Chim-Chim wrote:Why don't you give advice for free?

I have another question - What are you going to do with $1?
So...are you gonna give him $2? :roll:

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Post by Chim-Chim » 14 Jan 2006 13:23

:lol: You'll have to pay me $1 to answer that Ken :lol:
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Post by Just call me hagesy » 13 Feb 2006 00:36

I have no question, i have no answers, i just have a general statement to make.

This is silly.

but i admire jeremys drive to earn a buck.
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Post by Senor Grommet » 13 Feb 2006 16:30

To answer Zach Marine's question:

Improving string length requires several requisite skills that you may or may not have. Please do down this list to determine whether you are missing any of these skills:
Do you have:
- good control of your "foundation" moves?
- the ability to hit most moves and control the position and speed of the sets out of those moves?
-can you use both legs to hit many or most of your moves?
- the ability to maintain an even pace while linking tricks?
- the stamina to air bag for 60 seconds at a time without keeling over?
- the ability to breathe fairly consistently while shredding, or do you hold your breath through most of your tricks?
- a wide variety of tricks you can consistently hit (8/10 times)?
- a few tricks that you can hit with COMPLETE confidence?
- the motivation to stop trying big tricks for a month or so to concentrate on improving your run length?

* I reserve the right to add to this list if I think of any other relevant skills.

If you have answered no to one or several of these questions, then you know what you have to work on. If you have answered yes to these questions, then you already have the skills to hit long runs. You just need focused practice and some advice.

Here is some advice:

Firstly, dont play above your level. Trying tricks that you only hit once in 3 tries is a sure way to end your runs prematurely.
Secondly, do a good mix of tricks, using both legs so as not to tire one leg out more than another.
Thirdly, anytime you feel out of control, fall back on one or several of your easiest tricks (i.e., bails for you) until you have regained control. These fall-back tricks should be tricks that you have complete confidence in, so that if you dropped them, it would be a fluke.
Fourthly, develop combos and links of 3-4 tricks that feel natural to you.
Fifthly, pace yourself.
Sixthly, never allow the footbag to leave your foot until you are ready to set the next move. If you end a move with poor balance or if the move is completed in such a way that your stall is uncontrolled, your next trick will become infinitely harder.
Seventhly, you may wish to incorporate drill-like patterns of moves mid-run if you run out of ideas (i.e., butt>pdx mirage>op butt>pdx mirage). Some people discourage this in true shred, but for run length, it may be a good idea.
Eighthly, rmember to breath, because as you expend your o2, you'll need more. Breathe esp. during the tricks that are easiest for you.
Ninthly, spend at least 20 minutes of each session practicing your run length, although NOT ALL AT ONE TIME. I like to warm up with about 5-10 minutes of runs, and then I usually warm-down the same way. Sometimes, I practice run length mid-session, but definitely not throughout the whole session. My body needs a break.

Hope you get something out of this,

Jeremy
My name: Jeremy Mirken, AKA Chocolatey Shatner, AKA jerk enemy rim.

I kick it with trunk chef elf and liz luck key my.

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Post by Jdigges » 13 Feb 2006 16:55

thats good advice jeremy. It definitley helped me some
Josiah Digges


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Post by mc » 13 Feb 2006 18:38

I think this thread is cool and the responses are funny. I also think that jeremy's 15 minutes to write a good response is worth a dollar if you feel like paying him.
BRICK!

rfa::never give up::
nyfa

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