Training your Symp

Talk about your big add moves and concepts in here.
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Slowsis
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Training your Symp

Post by Slowsis » 11 Mar 2006 20:17

I was trying Smyp Dlo and Eggbeater today, and wasn't even coming close to jumping high enough. Does anyone have any ideas on how to cross-train the jumping muscles you need for symposium dexes?
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BalinorNZ
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Post by BalinorNZ » 11 Mar 2006 21:56

There are different muscles used for just about every different symp move. You don't use the same ones for symp whirl that you do for symp dlo.

I think you will find, that for most symp moves it's more about training your legs to do dexs midair (with no help from a support leg), than it is about jumping higher.

Just need a little more co-ordination!

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Post by Uranos » 11 Mar 2006 22:04

Start off with easier symp moves..

Symp mirage. Flail. these two will probable help you alot.

Good luck! :D
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Jeremy
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Post by Jeremy » 12 Mar 2006 00:40

To answer the question at hand - the best cross training I can think of is skipping - Although I haven't tried it, I imagine skipping would help more than anything else I can think.

I also agree with Nic that symp moves aren't really about how high you can jump. When you're watching vids of people doing symp moves - watch their heads - which don't have a great deal of lateral movement. It's more about bringing your knees up high - so if you're watching the feet it looks like you're high off the ground and then pushing them back down.

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Post by Muffinman » 12 Mar 2006 03:14

...especially for symp dlo and eggbeater -- it's really all about the speed of getting both legs around while still in the air (particularly the second dex).

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Post by ptaku » 12 Mar 2006 03:35

Do speed- and dynamics-training for your legs. I don't have enough knownledge to write how should you train, but you can do some research with google and other search engine.
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Post by slapdash21 » 12 Mar 2006 09:06

hopping up stairs on one leg
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Post by Senor Grommet » 12 Mar 2006 10:03

before you think about hitting symp dlo, can you hit 10 symp mirages in a row? Would consider that hard? or easy? If easy, then practice hitting symp mirage a bit quicker so that you have more time left at the end of the move. You need enough time to hit legover from it. Symp dlo isn't really a dlo done symposium, its more like a symp mirage with a legover. Hitting the hard symp tricks is really all about maximizing the time you have to hit that last elements of the trick because you have finished the first parts more quickly than normal.
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Slowsis
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Post by Slowsis » 12 Mar 2006 11:23

This is why modified rocks!!! Thanks guys, these tips are already helping me and I'm sure they'll help anyone else who's trying to up their symp game. :D
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Paul Agostinelli
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Post by Paul Agostinelli » 12 Mar 2006 13:08

Slowsis wrote:This is why modified rocks!!! Thanks guys, these tips are already helping me and I'm sure they'll help anyone else who's trying to up their symp game. :D

word. im all over this shit.

thanks for the advice!

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Post by funklovesfootbag » 13 Mar 2006 00:50

chris pinkus told me he would symposium hop over a recycling bin back and forth. and he can symp like a mofo, so i'd say that's a good drill.
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Post by save.cullen » 13 Mar 2006 19:16

Take it from my broke ass; break your foot.

That way you have to hop around everywhere.

God I hate being injured.
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Post by Xain » 18 Mar 2006 12:25

I continue to preach the bottle drill.

do your desired symposium dexterity over a bottle. this gives your leg the stimulation of going around something while it's unsupported in the air

p.s. this is best done with leggy symposium dexes, which mirages are sometimes(mostimes) not

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